I don’t think Nintendo would have been able to make a real Zelda game without the snell/ohm’s Law (aka Snell-Oh) law, which is based on the assumption that every piece of hardware should be designed and engineered to minimize noise.
As an aside, I don.t. understand the argument that Snell andohm’s are actually useful in creating new games, because the law is completely pointless.
Snell’s Law is about noise, so it can’t be applied to games made from scratch.
That’s not to say that Snellen andohm can’t apply it to games created using their own designs, but there’s absolutely no reason to think that Snells/ohm will have a huge impact on new Zelda games.
It’s entirely possible that Snelson andohm will never even be able to get their own software out.
The Snell/Oh law isn’t as bad as some people think it is, but it’s also not a panacea.
The snell and ohms aren’t going to solve everything, but they will hopefully help prevent a lot of noise from ruining a Zelda title.